Author: geebee

  • My Good Nature

    This is another very Satch-esque track in the vein of something off “Unstoppable Momentum” or “What Happens Next”, with a bit of a twist in the form of an intro which channels the sort of guitar/bass tapping duet that Billy Sheehan is known for (with about 1/100th of the talent). This one is all about…

  • It’s ALIVE: Return of FrankenJEM

    My JEM has been through some guitar surgery and, I’m pleased to say, come out stronger for it. The JEM 7VP has the bones of a great guitar, but there are some frustrating corners cut, and some hardware choices that I’m not the biggest fan of. A lot of this is personal preference; I must…

  • SHAKE 2

    This is the track which inspired the rest of the SHAKE project. I used my Ibanez ARZ in drop-D tuning for the rhythm parts and a mixture of the ARZ and my JEM for the leads. Plugins were ii ii ii ii by Otto Audio for the rhythm tracks, along with Parallax by Neural DSP…

  • Hang On

    This started out as an exercise in figuring out how to take advantage of the low strings of my 8-string. Then I added a coda which somehow turned into its own whole song. This was pretty heavily influenced by both Devin Townsend and Astronoid. Because MP3 players are still pretty bad at seamlessly transitioning between…

  • Jericho

    This song is a bit of a Van Halen tribute. I have to admit that I’m not the biggest fan of their actual songs, but they were a bunch of amazing musicians with a unique sound, and whose influence can’t be overstated. American music from that era exudes independence and confidence in a way which…

  • I Need a Beat

    Sometimes, I just set an audio track to record and sing the first thing that comes into my head. In the case of this track, it was the “I need a beat…beat…beat….beat” line. After that, it was pretty much inevitable that this was going to turn into one of those songs that’s just about writing…

  • Attack Angle

    If you look through the track listing for the average 90s FPS soundtrack you end up with a combination of slightly trying-too-hard-to-be-tough titles (“Kill Ratio”) and stuff which is obviously just the name of the level (“Big Gun”). To stick with the boom-shoot theme of the SHAKE project, I’m trying to go with song names…

  • Yes I Am

    I’m not a good lyricist. If anything, lyrics are probably the biggest source of delays in getting my music into a finished state. Sometimes, the best thing to do is just open my mouth and see what comes out. What’s this song about? Nothing.

  • Wishing Well

    One of the tracks in the SHAKE project. This is an attempt to replicate some of the magic of 90s FPS soundtracks, when everything was metal/industrial. Although everyone – rightly – loved Mick Gordon’s modern DOOM soundtracks, I’m even more of a fan of Sonic Mayhem‘s original Quake 2 OST. I’m sure it’s been done…

  • Mayday

    A motivational song about tidying the house. No actual tidying occurred.